The first type of change is one that is handled entirely by the plugin file, be it an ESM or ESP. To better understand the difference between load order and installation order, let’s break down game changes created by mods into two categories. And this is where things can get a bit confusing. But isn’t this conflict resolved by mod installation order? No. Sometimes, this kind of changes can cause game-breaking conflicts so a well-organized order can potentially remove many of these. Well, the mod loaded last would get the final say in the changes. Let’s say you have 2 mods that change an NPC, Nazim for example. You should have the information down pat, at this point.Īlright well, the next logical question is why does the load order of these files matter? To answer that, let me give you a hypothetical. If you need a better refresher of what these files do, and what files mods consist of, check out the MO2 intro video in the top right. Recall that these files are what tell the game what changes are included in a mod. This process occurs when you first start the game. Load order is exactly what it sounds like, it is the order ESP files and ESM files are loaded into the game.
But what does it do, and why is it important? More specifically, how does it compare to mod installation order? What is Load Order? I’m sure most of you have heard the term load order while modding your game, be it on a forum, mod page, or even my own Discord.