So you can just force that check when a player wants to enter a tournament.Īs it stands, ULQ, user sights, and engine volume sliders already provide massive advantages to these 'cheaters', on top of the existence of actual ESP cheats that get past Easy Anti Cheat, for these sound mods to contribute any significant ammount to the 'cheating issue'. Why not just ban sound mods in competitive matches, in that case? Outside of competitive matches, there is much less incentive to cheat, to begin with, and the tech to detect sound mods is already there, shown by how they want the game to tell you to disable your sound mods to play RB/SB. I'm sorry, this is a very difficult situation. So, we decided to forbid sound mods in game mods without markers. It is a serious issue, we forced to do something about it. That was showed on streams, so we got several complains about it. They spotted enemies with their engine sounds, and won the match. One team got an significant advantage with self-made sound mod. Recently there was an accident during an official competition.